PS3 Sees 'Very Strong Sales, Positioned for Amazing Holiday'

Posted September 8, 2011 by James Brightman

Sony has just issued its NPD related statement and as usual the company did not disclose actual sales numbers, but Sony does indicate that sales picked up quite a bit after the $50 price cut in mid-August.


"Despite inventory constraints at retail during the first half of August, PS3 hardware sales were very strong the last two weeks of the month following the $50 price cut and the new inFAMOUS 2 bundle. The new PS3 price point, combined with PlayStation Move and the industry's strongest lineup of exclusive titles, including Uncharted 3 and Everybody Dance, positions us for an amazing holiday season," said Patrick Seybold, Sr. Director of Corporate Communications at SCEA.


James Brightman has been covering the games industry since 2003 and has been an avid gamer ever since the days of Atari and Intellivision. He was previously the EIC of GameDaily Biz.


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PS3 3D Gaming 'Only Scratching The Surface of What's Possible'

Posted September 9, 2011 by James Brightman


PS3 has been the home for 3D gaming enthusiasts. Sony's pushed the technology from the beginning, not only on the console but with their HDTV business. While the adoption rates for 3D in general have been a bit slow, Sony remains steadfast in its belief that games will only continue to get better as 3D technology improves and more gamers start using it.


Sony's Mick Hocking, who manages Sony London Studios and is the company's internal 3D expert and evangelist, recently spoke to IndustryGamers all about the challenges and opportunities 3D presents to the industry. Hocking believes it's early days still for 3D, though.


"Looking at the future of 3D, I think we’ve really only just begun to realize its potential as a creative medium. With the combination of 3D and motion control gaming with PlayStation Move, I think titles like Resistance 3 are just scratching the surface of what’s possible," he enthused.


"For those who may have been fans of some of the ‘virtual reality’ projects of the late 1980s and early 1990s, improvements in processing power and 3D screen resolution are creating virtual spaces that are more realistic than ever. If you look at what PlayStation is doing now and the innovations that are being worked on in our Studios in 3D gaming, we’re living in one of the most thrilling eras to be a gamer," he added.


Stay tuned, as we'll be posting the full interview with Hocking in the coming days.


James Brightman has been covering the games industry since 2003 and has been an avid gamer ever since the days of Atari and Intellivision. He was previously the EIC of GameDaily Biz.


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Harvest Moon & Little King's Story Creators Leave Grasshopper

Posted September 9, 2011 by M.H. Williams


Yasuhiro Wada, creator of Harvest Moon, and Yoshiro Kimura, creator of Little King’s Story, left Marvelous Entertainment one year ago to join Goichi Suda’s Grasshopper Manufacture as COO and CCO respectively.  Today, Siliconera reports that the two have departed the company.


The studio is currently working on a number of titles, including Rebuild of Evangelion: Sound Impact, Sine Mora, Black Knight Sword, Lollipop Chainsaw, and the Kinect-powered Codename D.  No replacements for the two gentlemen have been named, nor is there any indication where they will end up.


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